Week 1
Dodgem.io » Devlog
For the first week we made a simple playing field with two movable cars that can bump into each other. The cars are equipped with a simple boost and the walls of the stage have a health value and will break when hit enough.
At this stage we are focussing on the two player head-to-head mode before we start work on the enemy AI.
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May 02, 2024
Dodgem.io
Status | Prototype |
Authors | Codemyster, levisgames, Jazzicon |
More posts
- Week 6 - Making ImprovementsMay 31, 2024
- Week 5 - Preparing for TestingMay 31, 2024
- Week 4 - Voxels and Optimisation PurgatoryMay 20, 2024
- Week 3 - Local Multiplayer and Controller SupportMay 19, 2024
- Week 2May 05, 2024